People-Centric Org Design: The Game

June 27, 2020, 9:00 AM - 10:30 AM

Session Type: Lab

Using the new “Work. Shouldn’t. Suck.” organizational design game, this interactive session dives into “The How” of creating diverse, inclusive, and/or equitable workplaces where people can do their best work and thrive. Part presentation, part game play, participants will go on a creative world building adventure to explore practical, people-centric approaches, concepts, and frameworks that you can start using immediately your own organization and life. Discussions will delve into workplace components like transparency, alignment, and accountability; resilience & self-care; hiring and retention, and how these components can come together to create thriving teams and organizations.
Learning Objectives:
  • Dissect the monolith of "organizational culture" to identify its component parts.
  • Imagine team cultures that support the type of place your organization strives to be.
  • Walk away with practical ideas, tools, and frameworks that can be used immediately to help you in your own team crafting.